User Interface » Vehicle

ID #1080

In the Vehicle Editor, if I change the wheel locations or move the CG, the result isn’t what I expect. What am I doing wrong?

Probably nothing. If the Dimension Basis is set to Total Mass, there is a known problem with these two dialogs. The problem is more obvious when working with heavy trucks because the unsprung masses (wheels and axles) represent a greater fraction of the total vehicle weight (when compared to passenger cars, for example). The solution for moving the CG or editing wheel locations is to set the Dimension Basis to Sprung Mass until the problem is fixed (in the next release). You can use the Handling Properties dialog (click on the CG and choose Handling…) to confirm the total weight on the front and rear suspensions.

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Last update: 2012-06-29 00:59
Author: EDC
Revision: 1.0

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