This workshop series is designed for the user who really wants hands-on exposure to using HVE-2D to simulate and reconstruct vehicle crashes and potential loss-of-control scenarios. The student will edit environments, build and edit vehicles and then use these objects in simulation studies based upon examples applicable to the real-world. If you want to learn solid, proven techniques for applying HVE-2D, then this workshop series is for you.
Attendees to this workshop series should be very familiar with the use of all of the object editors (Vehicle, Environment, Event and Playback) as they will be used extensively in the workshops. Attendees should also be prepared to use physics models such as EDCRASH and EDSMAC4 during the workshops.