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HVE Forum Workshop Schedule
Creating High-Quality Outputs from HVE & HVE-2D
Instructor: Wesley D. Grimes
Time: Wednesday, 8:30 AM
This workshop is intended for experienced HVE and HVE-2D users, but all levels are encouraged to attend as the concepts presented are extremely powerful and beneficial for all users.
Description:
The purpose of this workshop is to show the student how to produce high-quality outputs from HVE & HVE-2D. In addition to the Playback Editor, several software packages for graphics capture and still-frame/movie editing, plus printers and DVD recorders will be used to produce exhibit quality graphics and results from HVE simulations. The following material is covered:
- Producing DVDs - The student will learn how to produce a DVD with Titles, Fades and Overlays.
- Producing Large Format Drawings and Multiple Image Mosaics
- Overlaying Timers on Simulation Movies
- Exporting Variable Output from HVE
- Printing to PDF
- Exporting Vehicle Damaged and Undamaged Profiles
- Showing a history of vehicle motion using Blue Screen and Overlay techniques.
Upon completing this workshop, the student will know how to produce high-quality outputs from HVE and HVE-2D.
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Playback Editor and Simulation Movies: Learning the Basics
Instructor: Daniel Peralta
Time: Thursday, 8:30 AM
Description:
The purpose of this workshop is to acquaint the student with the capabilities of the Playback Editor. The following material is covered:
- Creating and Printing Reports - The student will learn how to select and print the various output reports produced by each event.
- Variable Output - The student will learn how to select and print time-dependent parameters produced by each simulation event.
- Creating Trajectory Simulations - The student will learn how to select Trajectory Simulations produced by each simulation event.
- Viewer Basics - The student will learn how to use the two basic methods available for setting the view: Viewer Thumb Wheels and Set Camera dialog.
- Creating a Playback Window - The student will learn how to combine multiple simulations into a Playback Window. The "rules of precedence" will be addressed.
- Object-based Cameras - The student will learn how to attach the view (camera) to a moving object (e.g., vehicle). The use of a "Camera Car" is also addressed.
- Creating Real-time Simulations - The student will learn how to use the HVE video compression system to create and store a real-time video of the current sequence in the Playback Window.
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Upon completing this workshop, the student will be able to view and print output reports, trajectory simulations and variable output tables, and create a Playback Window that includes a multiple-event accident sequence. The student will also be able to create and replay simulation movies, and to output simulation movies to other formats.
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