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Outputs
 

Creating High-Quality Outputs from HVE & HVE-2D
Instructor:   Wesley D. Grimes
Time:   Wednesday, 8:30 AM

This workshop is intended for experienced HVE and HVE-2D users, but all levels are encouraged to attend as the concepts presented are extremely powerful and beneficial for all users. 

Description:
The purpose of this workshop is to show the student how to produce high-quality outputs from HVE & HVE-2D.  In addition to the Playback Editor, several software packages for graphics capture and still-frame/movie editing, plus printers and DVD recorders will be used to produce exhibit quality graphics and results from HVE simulations.  The following material is covered:

  • Producing DVDs - The student will learn how to produce a DVD with Titles, Fades and Overlays.
  • Producing Large Format Drawings and  Multiple Image Mosaics
  • Overlaying Timers on Simulation Movies
  • Exporting Variable Output from HVE
  • Printing to PDF
  • Exporting Vehicle Damaged and Undamaged Profiles
  • Showing a history of vehicle motion using Blue Screen and Overlay techniques.

Upon completing this workshop, the student will know how to produce high-quality outputs from HVE and HVE-2D

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Playback Editor and Simulation Movies: Learning the Basics
Instructor: Daniel Peralta
Time: Thursday, 8:30 AM

Description:
The purpose of this workshop is to acquaint the student with the capabilities of the Playback Editor. The following material is covered:

  • Creating and Printing Reports - The student will learn how to select and print the various output reports produced by each event.
  • Variable Output - The student will learn how to select and print time-dependent parameters produced by each simulation event.
  • Creating Trajectory Simulations - The student will learn how to select Trajectory Simulations produced by each simulation event.
  • Viewer Basics - The student will learn how to use the two basic methods available for setting the view: Viewer Thumb Wheels and Set Camera dialog.
  • Creating a Playback Window - The student will learn how to combine multiple simulations into a Playback Window. The "rules of precedence" will be addressed.
  • Object-based Cameras - The student will learn how to attach the view (camera) to a moving object (e.g., vehicle). The use of a "Camera Car" is also addressed.
  • Creating Real-time Simulations - The student will learn how to use the HVE video compression system to create and store a real-time video of the current sequence in the Playback Window.
Upon completing this workshop, the student will be able to view and print output reports, trajectory simulations and variable output tables, and create a Playback Window that includes a multiple-event accident sequence. The student will also be able to create and replay simulation movies, and to output simulation movies to other formats.

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